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How to make pony OC for SFM Gmod OLD

From Youtube.com - Posted: Apr 06, 2013 - 87,839 views3d Game | How to make pony OC for SFM Gmod OLD | How to make pony OC for SFM Gmod OLD
How to make pony OC for SFM Gmod OLD
How to make pony OC for SFM Gmod OLD
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How to make your pony OC for SFM or Gmod? I show you! (steps for short and more info at the end of description)NEW COMPILE METHODYou don't need SourceSDK or GUISTudioMDL anymore.. Here how it works:You'll need to have a "studiomdl.exe" in "..common\Team Fortress 2\bin" or "..common\SourceFilmmaker\game\bin" If you use SFM's studiomdl.exe, THE MODEL WON'T WORK IN GMOD!! (so use the one in TF2) There's no studiomdl.exe in Gmod's folder.If you don't have a "studiomdl.exe" in TF2's folder than do this: -Go in your Steam library -Right click on TF2 - Properties -Go on "Betas" tab -Select "sdktools_beta" -close it -run the game once ;)So, if you have the exe:Open up notepad. make a command line like this: "studiomdl.exe path here" -nop4 -r -game "game folder here" "%1"It's ONE LINE!For example (my line): "D:\Program Files (x86)\Steam\SteamApps\common\Team Fortress 2\bin\studiomdl.exe" -nop4 -r -game "D:\Program Files (x86)\Steam\SteamApps\common\SourceFilmmaker\game\usermod" "%1"Save the file as a .bat file! (save as - select 'all files' and name it "compile.bat")Now you can drag a qc file in it, and it will work ;)(if you got error, and the window closes.. umm.. I don't know how to read the error message really.. I'm new in this too)The model files will be in the folder you set in the second path in the command. (".../usermod" in my case, so my models go to ".../usermod/models")If you put the "@pause" (with no quotes) command in the second line in your .bat file, the window won't close immediately. Only if you press a key. (it's very helpful if you have an error message, because you can see it :3)MORE INFO ASAP!====Links: (comment if I messed up the links :P)Pony source files: fav.me/d5xkh1nPony model pack: (mlp_overhaul addon for Gmod) fav.me/d5wylweVTFEdit: nemesis.thewavelength.net/index.php?c=178The model I made (incl. QC and material references): www.mediafire.com/download/l7n68r98x325zqn/COtemplate.rarSource Filmmaker: www.sourcefilmmaker.com/SFM scripts for ponies (IK rig, emotion and phoneme stuff): filesmelt.com/dl/SFM_stuff.rar====Music:All from RaRa Leaire! Rara's channel: www.youtube.com/user/RastasandrainbowsTracks (in order):RaRa - Satellite: RaRa - Slapadiddle: RaRa - Mibs: RaRa - Sidewalk Ocean: RaRa - Drums & Heartstrings StepparD and AlexSan - Ponies Are Beautiful (RaRa Remix):====Male body? If you decide to make male OC, read this!There are some things different or outdated in the qc file of Doctor Hooves (drhooves.qc)1. File paths!The qc searches the vta files in the same directory where the qc is. Those files are in "ponies_source\flexes\male". Use the replace in your text editor and replace every [ flexfile " ] to [ flexfile "flexes/male/ ] Also make sure that the mane/tail/horn/wing/physics model's paths are correct!2. Eye fix! Put this 2 line after the "mouth 0 "mouth" Head 0.000 1.000 0.000" lineflexcontroller eyes range -90 90 eyes_updown flexcontroller eyes range -90 90 eyes_rightleft3. For pegasi, add these too (or it crash gmod):$jointconstrain "leftwingopen" x limit -80.00 80.00 0.00$jointconstrain "leftwingopen" y limit -50.00 50.00 0.00$jointconstrain "leftwingopen" z limit -25.00 100.00 0.00$jointconstrain "rightwingopen" x limit -80.00 80.00 0.00$jointconstrain "rightwingopen" y limit -50.00 50.00 0.00$jointconstrain "rightwingopen" z limit -25.00 100.00 0.00$jointconstrain "leftwingclosed" x limit -20.00 20.00 0.00$jointconstrain "leftwingclosed" y limit -20.00 20.00 0.00$jointconstrain "leftwingclosed" z limit -70.00 10.00 0.00$jointconstrain "rightwingclosed" x limit -20.00 20.00 0.00$jointconstrain "rightwingclosed" y limit -20.00 20.00 0.00$jointconstrain "rightwingclosed" z limit -70.00 10.00 0.00

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