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Classic Game Room X MEN ARCADE review

From Youtube.com - Posted: Jan 10, 2011 - 76,513 viewsGame | Classic Game Room X MEN ARCADE review | Classic Game Room X MEN ARCADE review
Classic Game Room X MEN ARCADE review
Classic Game Room X MEN ARCADE review
Game Trailer Duration: 4 minutes 33 seconds 
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Classic Game Room reviews X-MEN ARCADE for Xbox 360 from Konami, also available for PS3 from the Playstation 3 Network. Relive the 1992 arcade game for the new game consoles with 2-6 player co-op gameplay (or single player) as you choose between Wolverine, Cyclops, Colossus, Nightcrawler, Storm or Dazzler. Defeat Magneto and make those evil mutants pay for their sins in this side scrolling 2D action beat 'em up.

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X-Men: The Arcade Game (Konami) (1992) Playthrough Gameplay1:30 Stage 1 4:44 Stage 2 10:22 Stage 3 13:05 X-Men Welcome to Die 14:54 Stage 4 19:44 Stage 5 25:02 Stage 6 28:52 Final Stage 34:04 Final BossREVIEW http:www.hardcoregaming101.netkonamibeatemupskonamibeatemups2.htm#xmenComment: Button bashing, this game calls for it. Obviously, one input controls four characters, doing this in MAME is always fun...In response to the negative comments - Yes, this video isn't supposed to be a skill showcase or anything similar (far from it) - it was one of my first recordings when I was playing with the settings to use Fraps with MAME. It didn't take any effort, I spent 37 minutes (and a few more hours convertinguploading) doing it, I didn't care and still don't care much for it, but for some reason it got a lot of views.********If you want to see a very good one-coin playthrough of this game, check out this (not mine) http:www.youtube.comwatch?v=HVHqusfB71c
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SpanishEnglishNo-commentary gameplay of X-Men. Default settings, 4 Players UBB Version. Played with MamePlus 0.134, no tools, cheats, autofire, or save states were used. Completed with 1 credit.Uno de los beat'em up de la época dorada de Konami. En esta ocasión, tomaron la licencia de los famosos X-Men para realizar otro juego de dar mamporros. Gráficamente el juego es sublime, pero he de decir, que de los juegos de esta época de Konami, es de los que menos me gustan.A pesar de contar con 6 personajes diferentes, apenas hay diferencias entre ellos, y su set de movimientos es demasiado simple. Los enemigos se repiten demasiado, y los niveles resultan monótonos y aburridos. También echo en falta más interacción con los escenarios, o que existan objetos a lo largo de estos. En resumidas cuentas, es un buen juego y bastante divertido, especialmente si juegan 6 personas a la vez, pero comparado con Bucky O'Hare, Metamorphic Force, Teenage Mutant Ninja Turtles o The Simpsons, se queda bastante atrás.El personaje con el que resulta más sencillo acabar el juego es Tormenta, ya que tiene mayor alcance por el bastón que usa. Lobezno y el Rondador Nocturno también son buenas opciones. He decidido usar a Coloso, ya que junto a Cíclope, son los peores personajes, y así supone un poco más de reto.Intenté acabar el juego en Hardest, pero es prácticamente imposible. Apenas dan tiempo para acabar los niveles, y la cantidad de enemigos que aparece a la vez en pantalla es una locura.Ahora voy a explicar una cosa curiosa, y es que de este juego existen infinidad de versiones, y todas con sus detalles diferentes. En primer lugar existen versiones de 2 jugadores, 4 jugadores, y 6 jugadores. A su vez, existe una versión americana (que es la que he jugado), completamente capada, y con unos cambios que la hacen mucho más difícil. Esto pasa con muchos otros arcades de Konami, que para la versión americana los hacían más complicados.Cambios de esta versión respecto a otras:-No hay centinelas rosas que nos den vida o más poderes mutantes a lo largo de los niveles. -No hay posibilidad de hacer tres ataques diferentes. En las otras versiones, si se pulsa la diagonal superior, o la inferior, se hacen dos ataques diferentes, de mayor alcance y más fuertes. Aquí esos ataques son automáticos dependiendo de nuestra posición. -Los poderes mutantes solo pueden usarse cuando tenemos 3 barras de energía o menos. Si los usamos antes nos quitan energía. En las otras versiones, primero se gastan los que tenemos en la recámara y después nos quitan energía. -Localización diferente de los enemigos. -El diseño del segundo nivel es completamente diferente. -Algunos personajes, como Coloso, han sufrido modificaciones. Por ejemplo, su ataque en el aire es mucho más lento aquí. -Esta versión no tiene fin, y las siguientes partidas no incrementan la dificultad. -Algo bueno es que nos dan un poder mutante al final de cada nivel. En otras versiones esto no pasa porque ya aparecen enemigos que sueltan energía y poderes mutantes a lo largo de los niveles.This version of the game is the worst by far. As another Konami games, like Bucky O'Hare or Metamorphic Force, the US Versions were harder due to some changes in the gameplay. These are the changes we can find here:-No pink sentinels, so no energy or extra mutant powers through the levels. -There is no possibility of doing three different attacks. In other versions you can perform three different attacks: the normal attack just pressing the button, a stronger attack with more range pressing up-rightleft and the attack button, and another stronger attack pressing down-rightleft and the attack button. -Mutant powers can be used only when the energy indicator is at 3 or less. If we use them before that, we will lose energy. In the other versions you waste before your extra mutant powers, then you start losing life. -Different layout of the enemies. -The second level is completely different. -Some characters are even worse in this version. For example, Colossus jump attack is slower. -This version is endless. There is no difficulty increase in further loops. -One good thing is that we receive an extra mutant power at the end of each level. This doesn't happen in the other versions because we can get extra mutant powers from the pink sentinels.
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