Game | HD OutRun 2006 coast 2 coast 2 OutRun Mode 15 continu

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HD OutRun 2006 coast 2 coast 2 OutRun Mode 15 continuous course

From Youtube.com - Posted: Jan 05, 2011 - 358,406 viewsGame | HD OutRun 2006 coast 2 coast 2 OutRun Mode 15 continuous course | HD OutRun 2006 coast 2 coast 2 OutRun Mode 15 continuous course
HD OutRun 2006 coast 2 coast 2 OutRun Mode 15 continuous course
HD OutRun 2006 coast 2 coast 2 OutRun Mode 15 continuous course
Game Trailer Duration: 17 minutes 51 seconds 
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(Source: youtube.com).
20110102 ゲーム初め。Part02 半年ぶりくらいにOutRunを。 OutRun2 OutRun Mode 15コースモード、一発勝負。PS3 GT5よりもヤッパリこっちかなぁ。:寛大なgoogle: 時間無制限!容量無制限! 19Minutes!,12GB up! : ) avi:24GB~H.264:12GB

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game | 1987 60fps Street Fighter Ryu ALL

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ストリートファイター Street Fighter (Japan) Capcom 1987 1コインクリア Player RAT 収録Ver MAME32Plus!Plus!0.111 使用キャラ:隆 ハパ2が対応されましたね。で、ちょっと懐かしくなってプレイしてみました。一応クリア出来ましたがボロボロです・・・。本当はストレート勝ちしたかったんですが、今やるとコマンド技出すのに必死。mame replay site http:replayburners.web.fc2.comストリートファイター発売年:1987.08 開発/発売元:カプコン ジャンル:対戦格闘アクション コントローラ:8方向レバー+2ボタン システムボード:専用基板 CPU構成[68000, Z80 (2)] 音源チップ[YM2151, OKI5205 (2)] 各国の強者たちとストリートファイトを繰り広げる、体感格闘アクションゲームの名作。このゲームは空気圧ボタン採用した大型筐体で発売され、衝撃的な登場を果たした。特大のパンチとキックの2つのボタンを、叩く強さにより攻撃の強弱が変化する他、レバーのコマンド入力で必殺技を出せるコマンド技の先駆けで、隠し要素だった必殺技の「波動拳」「昇竜拳」などはあまりにも有名である。登場人物は、「隆」と「拳」を含めた全12人。ちなみ海外では空気圧ボタンを使いこなせる人が少なかったため、それぞれの攻撃を振り分けた6ボタンバージョンが登場し、日本でも普及することになった。そしてこれが後の格闘ゲームに引き継がれていくことになる。余談だが空気圧ボタンによる操作により筐体に強い衝撃を与えるため、当時、頑丈な筐体を開発していたアタリゲームズ社によって筐体が作られている。ストーリー: 幼い頃から様々な格闘技を学び、ついに最高の格闘技スタイルを会得した二人の若き天才格闘家"隆"と"拳"。ライバルでもある二人は、ともに格闘技界の頂点をめざし、闘いの世界へと旅立つ。超一流のパワーと技術を誇る各国のストリートファイター達を相手に"世界最強の男"の名を手中にするのは、"隆"なのか、それとも"拳"なのか!? [出典:ストリートファイター 業務用小冊子(カプコン)] [ 基本操作方法について ]・レバー上要素でジャンプ、下要素でしゃがみ。相手と反対方向に入力で防御。・ボタン1:小パンチ (小P)2:中パンチ (中P)3:大パンチ (大P)4:小キック (小K)5:中キック (中K)6:大キック (大K)・必殺技波動拳 :↓↘→+P昇龍拳 :→↓↘+P竜巻旋風脚:↓↙←+K[ 入力について ]・全体で回復無しの入力受付時間12フレーム(↓に入れっぱなしだと延々にカウントループ) ・レバーを関係無い所に動かすと即リセット(レバー↓↘↓などもアウト) ・通常技が優先されるのか、ボタンを押した後に何らかの行動が必要よって、・(レバー入れっぱ)+ボタン連打 ・あらかじめボタンを押しておいて、コマンドの後に離すで、かなり確率が上がる。Street Fighter (c) 1987 Capcom.Martial arts masters Ryu and Ken enter a worldwide martial arts tournament spanning 5 nations as they faces 10 of the world's greatest fighters. The game can be played alone or with 2 players competing, with Player 1 taking the role of Ryu and Player 2 as Ken. The predecessor to the ultra-popular "Street Fighter II - The World Warrior".- TECHNICAL -Main CPU : 68000 (@ 8 Mhz) Sound CPU : (2x) Z80 (@ 3.579545 Mhz) Sound Chips : YM2151 (@ 3.579545 Mhz), (2x) MSM5205 (@ 384 Khz)Players : 2 Control : 8-way joystick Buttons : 6 = [1] LP (Jab), [2] MP (Strong), [3] HP (Fierce) = [4] LK (Short), [5] MK (Forward), [6] HK (Roundhouse)- TRIVIA -Street Fighter was released in August 1987.- SERIES -1. Street Fighter (1987) 2. Street Fighter II - The World Warrior [CP-S No. 14] (1991) 3. Street Fighter II' - Champion Edition [CP-S No. 21] (1992) 4. Street Fighter II' - Hyper Fighting [CP-S No. 24] (1992) 5. Super Street Fighter II - The New Challengers [CP-S II No. 01] (1993) 6. Super Street Fighter II Turbo [CP-S II No. 03 Bis] (1994) 7. Street Fighter Alpha - Warriors' Dreams [CP-S II No. 11] (1995) 8. Street Fighter Alpha 2 [CP-S II No. 15] (1996) 9. Street Fighter III - New Generation (1997) 10. Street Fighter III - 2nd Impact : Giant Attack (1997) 11. Street Fighter Alpha 3 [CP-S II No. 29] (1998) 12. Street Fighter III - 3rd Strike : Fight For The Future (1999) 13. Hyper Street Fighter II - The Anniversary Edition [CP-S II No. 38] (2003) 14. Street Fighter IV (2008) 15. Super Street Fighter IV (2010)- STAFF -Direction : Takashi Nishiyama (Piston Takashi) Planner : Hiroshi Matsumoto (Finish Hiroshi) Programmer : Fz 2151 Character Designers : Crusher Ighi, Dabada Atsushi, Bonsoir Yuko, Ocan Miyuki, Bravo Ovu, Innocent Saicho Sound & Music : Yoshihiro Sakaguchi Hard Planner : Punch Kubozo Mechatronics : Strong Take, Radish Kamin Special Thanks : Short Arm Seigo, Melanin Kazu, Puttsun Midori (Puttun Midori), James Nyama, Seinto Sinn- SOURCES -Game's rom. Machine's picture.
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game | 1985 60fps Space Harrier Nomiss ALL

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スペースハリアー Space Harrier SEGA 1985 34,687,210pts Player afb 収録Ver Mame32 0.69 ウイウイジャンボは集中力不足で粘れませんでしたが、今回はトモス狙いということで。 mame replay site http:replayburners.web.fc2.comスペースハリアー発売年:1985.11 開発元:セガ(AM2) 発売元:セガ ジャンル:アクションシューティング コントローラ:トリガー付操縦桿型コントローラー+2ボタン システムボード:専用基板 CPU構成[68000 (2), Z80] 音源チップ[YM2203, Sega PCM] 超自然現象と正体不明の敵により、今や凶悪な魔物たちに占領されてしまったドラゴンランド。正義のドラゴン「ユーライア」から助けを受けた、超能力戦士ハリアーが戦うために飛び立つ。大型のローリングタイプの筐体では、プレイヤーの操縦桿の動きに合わせて、コックピット全体が大きくムービングするのが圧巻。ゲーム内容は、迫力の3D視点と、見たこともない程の高速スクロール、限りなく臨場感を増すBGMなど、どれを取っても素晴らしい。全18ステージ。当初GMショーに出展された際、イギリスのVTOL攻撃機ハリアーで敵を攻撃するという体感ゲームであったが、その後操作キャラを超能力戦士ハリアーに差し替えられるという大幅な変更を経てリリースされている。 Space Harrier (c) 1985 Sega.Space Harrier is a sprite-scaling, into-the-screen shoot-em-up set in the "Fantasy Zone"; a surreal, abstract world composed of bright colours and a checkerboard-styled ground. The game's enemies are as unique as its setting; featuring prehistoric animals, alien pods, giant mushrooms and, at the end of every stage, a huge, fireball-spitting Chinese dragon.The player's on-screen counterpart carries a portable jetpack under his arm, which allows him to fly as well as run along the ground. The jetpack is equipped with a laser, allowing the player to destroy both the game's many enemies as well as a variety of obstructions, such as trees and the floating rocks on level 1.- TECHNICAL -[1] [Sit-Down model] [2] [Rolling model] [3] [Upright model] Players : 1 Control : stick Buttons : 3 (FIRE, FIRE, FIRE)- TRIVIA -Released in October 1985 in Japan.The pioneer 3-D shooting game realized by a high speed 3-D processing. The first full-color CG graphics in Japan and a beautiful BGM supported by a FM sound system that gave a great impact to the arcade scene in 1985.- SERIES -1. Space Harrier (1985) 2. Space Harrier 3D [Model G-1349] (1988, Sega Mark III) 3. Space Harrier II [Model G-4002] (1988, Sega Mega Drive) 4. Space Harrier - Return to the Fantasy Zone (1989, Commodore Amiga) 5. Planet Harriers (2001)- STAFF -Designed by : Yu Suzuki (YU.) From highscore table : (KAN), (KAW), Bin Chan (BIN), (TUD), (NAG), (ASO) Music by : Hiroshi Miyauchi
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http:www.longplays.orgPlayed by MadMattyFirst off, the video is not a test of skill, but to simply showoff the game. Yes I suck and not as god at the game as I used to be but its an awsome game that needed showing so deal with it or submit an awsome run video! :DThe video shows 2 playthroughs with the intention of showing the left and right routes of the game. I have stuck to the default 3 credits and 3 lives setting so it doesnt count as coin feeding A few settings have been changed to give me an easier time and show the best ending. I disabled a few options for the second run to show a different ending and not be as easy. Second playthrough also uses the alternate Arcade audio track.Normaly, to get best ending, you need to complete allthe secretextended missions on your route. Something always goes wrong that stops me completing it as is evident in the video. I just couldnt get a 100% run while the recorder was running. Climax mode is for chaining kills (as you get ing rockets while chaining) but I kind of abuse it as a way of shooting missles while my loadout recharges or i just want a second to look around.n the second run, when chasing down the stealth craft, i died and when returning the game wouldnt allow me to go max throttle and catch up with it which pissed me off.All that said, just turn the audio up high and enjoy the damn video!00:00:00 - First playthrough Ending A (Best) 00:15:55 - Second Playthrough, Ending C (Completed game but some missed secrets)
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今回は1作目に比べて続編の影が薄いと個人的に感じるファミコンのゲームをやってみました(^◇^) どれもゲームは面白いのですが、タイミングを逃したのか、スペランカー以外はその後シリーズが途切れたのが勿体ないと思いますね( ;∀;)ちなみに迷宮組曲だけ続編がSFCですが(;^ω^)どうしても出したくて入れましたw・スパルタンX ・スペランカー ・ソロモンの鍵 ・迷宮組曲Twitter:@retrojikkyo
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This is the 30 stage marathon. Driving the full tour of 15 stages reverse to 15 forwards. I did crash as it is hard to record on Xbox360 without a sound glitch. Now enjoy the full tour.#Outrun00:03 = 01 Cape Way (Reverse) 01:18 = 02 Imperial Avenue (Reverse) 02:26 = 03 Ancient Ruin (Reverse) 03:33 = 04 Metropolis (Reverse) 04:38 = 05 Tulip Garden (Reverse) 05:37 = 06 Cloudy Highland (Reverse) 06:37 = 07 Industrial Complex (Reverse) 07:38 = 08 Snowy Mountain (Reverse) 08:43 = 09 Ghost Forest (Reverse) 09:45 = 10 Desert (Reverse) 10:51 = 11 Coniferous Forest (Reverse) 11:56 = 12 Castle Wall (Reverse) 12:58 = 13 Deep Lake (Reverse) 13:59 = 14 Palm Beach (Reverse) 14:52 = 15 Alpine (Reverse) 15:55 = 16 Palm Beach 16:46 = 17 Alpine 17:51 = 18 Deep Lake 18:53 = 19 Castle Wall 19:51 = 20 Coniferous Forest 20:56 = 21 Desert 22:01 = 22 Ghost Forest 23:08 = 23 Snowy Mountain 24:14 = 24 Industrial Complex 25:15 = 25 Cloudy Highland 26:16 = 26 Tulip Garden 27:24 = 27 Metropolis 28:38 = 28 Ancient Ruin 29:43 = 29 Imperial Avenue 30:53 = 30 Cape Way
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Outrun 2 Heart Atack Mode All clear All Endings

Xbox classic Played On Xbox 360 With FANATEC CSR Wheel
3,897 views | Jul 02, 2016
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