Game | T2 The Arcade Game Gun Playthrough 1 3 | T2 The Arcad

Game (0.08 seconds)

Get email alerts with the latest game trailers for Game | T2 The Arcade Game Gun Playthrough 1 3 | T2 The Arcad
You can cancel email alerts at anytime.

T2 The Arcade Game Gun Playthrough 1 3

From Youtube.com - Posted: Apr 13, 2012 - 30,791 viewsGame | T2 The Arcade Game Gun Playthrough 1 3 | T2 The Arcade Game Gun Playthrough 1 3
T2 The Arcade Game Gun Playthrough 1 3
T2 The Arcade Game Gun Playthrough 1 3
Game Trailer Duration: 13 minutes 29 seconds 
Play Now
(Source: youtube.com).
Terminator 2 - Judgment Day (c) 1991 Midway. Hasta La Vista, Baby! - TECHNICAL - Midway Y Unit hardware Main CPU : TMS34010 (@ 6.25 Mhz) Sound CPU : M6809 (@ 2 Mhz) Sound Chips : YM2151 (@ 3.57958 Mhz), DAC (@ 3.57958 Mhz), OKI6295 (@ 8 Khz) Screen orientation : Horizontal Video resolution : 400 x 256 pixels Screen refresh : 53.20 Hz Palette colors : 4096 Players : 2 Control : lightgun Buttons : 2 (FIRE, SPECIAL) - TRIVIA - Released in November 1991. Some enemies in Terminator 2 - Judgment Day (especially those from the Skynet Complex stage) were meant to be in the original Terminator 2 movie, unfortunately they were scrapped from the film because of budget issues. Some of the musics from this game was recycled for it's pinball counterpart. - UPDATES - REVISION 1 : * Software version : LA1 * Build date : 11191 REVISION 2 : * Software version : LA2 * Build date : 12991 REVISION 3 : * Software version : LA3 * Build date : 32792 - TIPS AND TRICKS - * Bonus Trick on Stage 1 : On Stage 1, exoskeletons will sometimes pop up in the foreground. When this occurs, shoot the skull until a CPU appears. Shoot the CPU quickly and you can receive a bonus (points, shield, more energy, plasma cannon, etc)! * As soon as John gets in the truck, start shooting the tires. If you do this you'll make it to Skynet on your first try. - STAFF - Directors : George N. Petro (GNP), Jack E. Haeger (JEH) * Game Design : Programmers : George N. Petro (GNP), Warren Davis (WBD), William F. Dabelstein, Jr. Todd R. Allen Graphics designers : Jack E. Haeger (JEH), Tim Coman (TJC), John Vogel (JCV) Sound Music : Chris Granner (CPG) Producers : Neil Nicastro, Ken Fedesna Based on the story by: James Cameron, William Wisher Hardware : Mark Loffredo, Cary Mednick (CMM), Rich Karstens, Glenn Shipp, Pat Cox (P C), Raymond Gay (ROG) Gun designers : Ray Czajka (RAY), Jerry Pinsler Cabinet designer : Ray Czajka (RAY) Cabinet graphic designers : Jack E. Haeger (JEH), Bruce Siegel, Kevin O'Connor Production Support : Sheridan Oursler (SNO), Al Lasko Marketing : Roger Sharpe, Rebecca Ellis Sales : Joe Dillon, Lesley Ross, Bob Lentz, Rachel Davies * CAST : Terminator : Arnold Schwarzenegger (ALS), Peter Kent T-1000 : Robert Patrick (REP) John Connor : Eddie Furlong (EZF) Sarah Connor : Debbie Evans Future Soldier : Doug Watson, Tania Mulderink SwatClean Room Guy : Ken Moreno Hideout Human : Jack E. Haeger (JEH) Hideout Gunner : Tim Coman (TJC) Hideout Kid : Matt Cooney Voice of Skynet : Stephanie Rogers Hideout Dog : Sparky - PORTS - * Consoles : Sega Mega Drive (1992) Nintendo Game Boy (1992, "T2 - The Arcade Game") Nintendo Super Famicom (1993) Sega Game Gear (1993) Sega Master System * Computers : Commodore Amiga (1993) Sinclair ZX Spectrum - SOURCES - Game's rom. Machine's picture.

Like to get lastest games everyday!
Related Games:
game | T2 the arcade game part 1

T2 the arcade game part 1

T2 the arcade game with the genesis port music. I'm aware that I cheated like crazy but it's still a fun game.
1,173 views | May 21, 2010
game
game | Steel Gunner 2 NAMCO Arcade

Steel Gunner 2 NAMCO Arcade

Normal Mode, All Stages, 1 Credit...
4,736 views | Oct 02, 2013
game
game | Terminator 2 Super Nintendo SNES Judgment Day T2 the Arcade Game LJN Defender

Terminator 2 Super Nintendo SNES Judgment Day T2 the Arcade Game LJN D...

Subscribe for great justice! ► http:bit.lyLJNDefenderTerminator 2: Judgment Day is one of my all time favorite movies, and the NES, Super Nintendo, and Game Boy video games based on it were published by the "rainbow of doom". I first saw T2 on my 9th birthday, so it's fitting that I produced this Terminator themed episode 24 years later to the day, perfectly coinciding with the release of Terminator Genisys, the fifth film in the series.. Do these 16 bit games live up to the standards of the iconic film? Find out on The LJN Defender! Thanks for watching:)New to the series? Catch up from the very beginning with the Back To The Future for NES review by clicking this link for the chronological playlist of all the episodes ►http:bit.lyLJNPlaylistFollow me on Twitter and Facebook: @CygnusDestroyer and http:www.facebook.comCygnusDestroyerLJN Defender sprite created by Pacnsacdave. Check out the game that it came from and a bunch of other awesome ROM hacks on his site: http:pacnsacdave.weebly.comTheWiiGuy's 8-Bit Stereo: http:www.youtube.comuserWiiguy309 (check out Nikola's channel for the Wolverine music featured in this video and so much more).Check out MultiTapped.com and the MultiTapped YouTube channel: http:www.youtube.comuserMultitappedThe LJN Defender is a series where I take on the unenviable role of sticking up for the company that has been nicknamed the "Shit Rainbow" in recent years by the AVGN and other notable critics. LJN obtained the majority of the licenses for movie and comic properties for Nintendo consoles, such as the NES, Super Nintendo, and Game Boy. The high expectations held for video games based on beloved Marvel comics and movies lead to feelings of disappointment in kids of the '80s and '90s when they finally played what Beam Software, Atlus, Rare, etc. had to offer. It's this disappointment that resulted in LJN receiving the reputation of producing crappy games to strike while the iron is hot. This may be true, but just because a game has flaws, doesn't mean that it can't be fun. I grew up with these games just like many of you out there, and I enjoyed the time that I spend with them back then and to this day. That's why I decided to create The LJN Defender. In this series, I will be voicing the opinion of the minority, those that like playing "bad" video games every now and then.Over the course of the series, I will eventually end up covering the entire LJN catalog. Which will I be able to redeem and which are beyond redemption? Tune in to the continuing adventures of The LJN Defender to find out!Have a retro title that you'd like to see me review or a "bad" game that you'd want to see me give a fair trial on Innocent Until Proven Guilty? Feel free to suggest one in the comments.Also, if you want to know what video games I own, I keep track of most of my collection on Nintendo Age. Feel free to consult it when making a request:http:nintendoage.comindex.cfm?FuseAction=Users.Games&User=CygnusDestroyer20XXAs always, thank you for watching. Your support means the world to me:)
3,753 views | Jul 03, 2015
game

game | 1986 Gladiator Arcade Old School Game Playthrough Retro Game

1986 Gladiator Arcade Old School Game Playthrough Retro Game

1986 Gladiator Arcade Old School Game Playthrough Retro GameGladiator, known in Japan as Ougon no Shiro (黄金の城 lit. "Golden Castle"?), was a 1986 arcade game developed by Allumer and published by Taito. It was followed by a sequel titled Blandia.The player controls a gladiatorknight named Great Guaranos as he walks through a castle. Moving the joystick left and right moves Great Guaranos left and right, and up and down is used to position Great Guaranos's shield. The game's three buttons correspond to a high, medium, and low attack with Great Guaranos's sword. Gladiator consists of 4 Stages. The first level is the 'Underground Chamber', 2nd is the 'Brick Corridor', 3rd is the 'Roof Top' stage, and the 4th stage is called the 'Mysterious 4-D World'. Your reward for completing the game is to enter the "Treasure Place".Gameplay is split between two modes; in the "obstacle" mode, Great Guaranos walks forward, and the player must use the sword and shield to defend him from bats, fireballs, arrows, shuriken, and other flying hazards. The "obstacle" mode is broken up by a "fight" mode, in which Great Guaranos must fight against another, similarly-armored knight. In both modes, an un-defended hit to Great Guaranos knocks off part of his armor (his helmet for a high hit, his breastplate for a medium hit, and his leggings for a low hit), and a subsequent hit to the same area kills him.Your warrior "Great Guaranos" can generate a temporary force field during the obstacle course phases (when weapons and bats fly at him) by rapidly moving the shield up and down. This can only be done once per level. During the combat phases, Great Guaranos can become invincible (flashing golden) for a short time. To do this, you must gather 4 swords in the obstacle course phase by striking them and then bending to pick them up from the floor. This will turn his sword red. Then, during the combat phase, strike the opponent's shield several times. After the invincibility has ended, Great Guaranos' armor will be repaired also. This can only be done once per level.On the third level during the obstacle course, Great Guaranos can jump up onto the railing behind him and avoid all the flying weapons.To do this, press and hold the shield up when there is a break in the railing. Shurikens thrown during the obstacle course (level 1) are worth bonus points if they are struck just after they appear, as opposed to when they circle back towards Great Guaranos. Most enemy warriors will stop fighting and "jump for joy" when they remove your chest plate. You can defeat a difficult enemy by letting him remove your chestplate, and then strike him twice in the same spot while he's dancing.The third green axe knight on the third level will often freeze up (cease moving) after some time. If you are having trouble beating him, stay out of range and strike at his weapon and shield until this happens. You may then attack without the knight attacking or defending. Some enemies swords may be broken, rendering them helpless. Simply strike the weapons about 25 times to break them. The following enemies weapons can be broken.. (Stage 1) Solon, Irene (Stage 2) Zaid, White Armored Giant You can pick up the mace of the White Armored Giant in stage 2. The mace has a much stronger attack than the sword, but cannot break other weapons.Developer(s) Allumer Publisher(s) Taito Platform(s) Arcade, ZX Spectrum, Amstrad CPC, Commodore 64 Release date(s) 1986 Genre(s) Beat'em up Mode(s) Multiplayer Cabinet Upright, Cocktail CPU Z80 (@ 6 Mhz), Z80 (@ 3 Mhz) Sound M6809 (@ 750 Khz), YM2203 (@ 1.5 Mhz), MSM5205 (@ 375 Khz) Display Raster, 256 x 224 pixels (Horizontal), 1024 colors -------------------------------------------------------------visit us at:
2,302 views | Jul 06, 2013
game
game | Terminator 2 Judgment Day NES Полное Прохождение

Terminator 2 Judgment Day NES Полное Прохождение

Многие ругают эту игру за неудобное управление, стрёмную музыку и слабую графику... Не знаю. С чего они это взяли? Как по мне, так это одна из лучших восьмибитных игр. Только короткая.
3,874 views | Mar 25, 2012
game
game | Jurassic Park The Arcade Game Sega AM3 Gun Playthrough 1 2

Jurassic Park The Arcade Game Sega AM3 Gun Playthrough 1 2

Jurassic Park (c) 1994 Sega. An on-the-rails lightgun game for 1 or 2 players, based on the groundbreaking Steven Spielberg movie of the same name. Jurassic Park features Sega's often-used and highly effective sprite scaled graphics and is very similar in style to another Sega Lightgun shoot-em-up, 1991's "Rail Chase". For subsequent games in the series, graphics technology had moved on somewhat and scaled sprites were dropped in favour of far superior textured polygons. - TECHNICAL - Sega System 32 hardware Main CPU : V60 (@ 16.10795 Mhz), Z80 (@ 8.053975 Mhz) Sound Chips : (2x) YM3438 (@ 8.053975 Mhz), RF5C68 (@ 12.5 Mhz) Screen orientation : Horizontal Video resolution : 416 x 224 pixels Screen refresh : 60.00 Hz Palette colors : 16384 Players : 2 Control : lightgun Buttons : 1 - TRIVIA - Released in February 1994 in Japan. - SERIES - 1. Jurassic Park (1994) 2. The Lost World - Jurassic Park (1997) 3. The Lost World Special - Jurassic Park (1997) 4. Jurassic Park III (2001) - STAFF - Directors : Juro Watari, Kenji Kanno Programmers : Takeshi Goden, Toshikazu Goi, Kenji Yamamoto, Mari Tsuruzoe, Hideshi Kawatake, Akira Ohe Graphic designers : kyoshi Ieizumi, Megumi Matsuda, Nahoko Naruke, Kenji Arai, Seiichi Yamagata, Jun Uriu, Shinichi Nakagawa Sound : Saeko Sasaki, Maki Morrow Mechanical designers : Yasuo Ishikawa, Masayoshi Yamada Electrical designers : Hiroki Koyama, Tomoyuki Goto Industrial designers : Kimio Tsuda, Hiroyuki Yoshimi - SOURCES - Game's rom. Machine's picture. --------------------------------------Jurassic Park is the name of a rail shooter arcade game developed by Sega in 1994. Gameplay has much in common with the classic rail shooter Operation Wolf, as players fend off their vehicle from dinosaur attacks with automatic weaponry, though a joystick is used to play, rather than a light gun. A follow up called The Lost World: Jurassic Park reached arcades in 1997. The game circles around two Ingen Commandos who go to Isla Nublar to clean up the Island after the incident in 1993. They must avoid the dinosaurs and also many natural things such as boulders. Also there are many fences and barricades that are left over. The game ends with the commandos watching the dinosaurs being caged once again. The game is also notable for having a moving seat (Sega's "Magical Bench Seat Air Drive System", seen in Sega's previous 1991 light gun shooter Rail Chase]), putting Jurassic Park into the unique category of "ride games".
3,723 views | Jan 13, 2013
game

game | Cabal Playthrough Arcade Completed no lifes lost 1coin

Cabal Playthrough Arcade Completed no lifes lost 1coin

It's me finishing one of my all time favorite arcade games: Cabal. Cabal is property of TAD corporation. I was aiming to not lose any lifes, so I avoided collecting points in risky situations. It's my third time accomplishing this. My Mame HLSL settings are: hlsl_enable 1 hlsl_prescale_x 4 hlsl_prescale_y 4 hlsl_preset -1 hlsl_snap_width 1920 hlsl_snap_height 1200 shadow_mask_alpha 0.000000 shadow_mask_texture aperture.png shadow_mask_x_count 512 shadow_mask_y_count 384 shadow_mask_usize 0.093750 shadow_mask_vsize 0.093750 curvature 0.050000 pincushion 0.050000 scanline_alpha 0.050000 scanline_size 1.000000 scanline_height 0.500000 scanline_bright_scale 12.000000 scanline_bright_offset 0.500000 scanline_jitter 0.001000 defocus 2.000000,2.000000 converge_x -0.400000,0.000000,0.000000 converge_y -0.400000,0.000000,0.000000 radial_converge_x 0.000000,0.000000,0.000000 radial_converge_y 0.000000,0.000000,0.000000 red_ratio 1.000000,0.000000,0.000000 grn_ratio 0.000000,1.000000,0.000000 blu_ratio 0.000000,0.000000,1.000000 saturation 1.000000 offset 0.000000,0.000000,0.000000 scale 1.000000,1.000000,1.000000 power 1.700000,1.700000,1.700000 floor 0.100000,0.100000,0.100000 phosphor_life 0.450000,0.450000,0.450000 yiq_enable 0 yiq_cc 3.597545 yiq_a 0.500000 yiq_b 0.500000 yiq_o 0.000000 yiq_p 1.000000 yiq_n 1.000000 yiq_y 6.000000 yiq_i 1.200000 yiq_q 0.600000 yiq_scan_time 52.599998 yiq_phase_count 2
2,627 views | Oct 16, 2011
game
game | TERMINATOR 2 JUDGMENT DAY Pinball Machine Williams 1991 PAPA 14 Championship Final Game 1

TERMINATOR 2 JUDGMENT DAY Pinball Machine Williams 1991 PAPA 14 Champi...

CGR Pinball presents Game 1 of the PAPA 14 finals, featuring Andrei Massenkoff, Jim Belsito, Josh Sharpe, and Cayle George competing on Williams' 1991 Terminator 2 table. The difficulty on this particular table has been ramped up, with tighter shots and higher speed befitting these world-class players. Join Bowen Kerins and Todd MacCulloch for every Ahnold-laced moment, including a breakdown of just how the PAPA staff deal with a machine malfunction! Find more pinball action, including reviews, tutorials, and spectacular scores at www.youtube.comCGRpinball.And connect with us at: http:www.ClassicGameRoom.com http:www.facebook.comClassicGameRoom http:www.gplus.toClassicGameRoom http:www.Twitter.comClassicGameRoom
4,499 views | Sep 12, 2012
game
game | Splatterhouse 1 Arcade Gameplay Playthrough longplay

Splatterhouse 1 Arcade Gameplay Playthrough longplay

Full walkthrough of the arcade version of Splatterhouse by Namco
1,364 views | Jul 04, 2013
game

game | 1991 Terminator 2 T2 Arcade Old School Game Playthrough Retro game

1991 Terminator 2 T2 Arcade Old School Game Playthrough Retro game

1991 Terminator 2 T2 Arcade Old School Game Playthrough Retro gameTerminator 2: Judgment Day is the name of an arcade game released by WMS Industries (the owners of the Williams and Midway brands) in 1991. The game is loosely based on the film of the same name. The home console versions are called T2: The Arcade Game to avoid conflict with the platform games.Arnold Schwarzenegger provided custom speech for this game.The story of the game falls in line with the movie Terminator 2: Judgment Day: to save the leader of the Human Resistance, John Connor, and his mother, Sarah, from the T-1000, a mimetic poly-alloy Terminator, bent on killing them both.The player takes the role of The Terminator, already captured and reprogrammed by the Human Resistance, and fights alongside them against Skynet in the year 2029. Eventually, The Terminator and John Connor penetrate Skynet's headquarters and destroy the system CPU. Discovering the time displacement equipment, The Terminator is sent back through time to when John was a child with the mission to protect him from the T-1000 that Skynet had also sent back. In the past, The Terminator, John, and Sarah Connor launch an attack on Cyberdyne Systems in order to prevent the development and creation of Skynet. The T-1000 catches up to the group and pursues them in a police helicopter and a liquid nitrogen truck. The Terminator is able to freeze and shatter the T-1000 with the liquid nitrogen, but, it re-liquefies itself and continues to pursue John. Ultimately, The Terminator is able to blast the T-1000 into a pool of molten steel and save John. Depending on how much damage the player inflicts at Cyberdyne, Judgment Day will either be averted or research at Cyberdyne will continue, allowing Judgment Day to possibly still happen.Developer(s) Midway (arcade) Probe (ports) Beam Software (Game Boy version) Publisher(s) Midway (arcade) Acclaim (ports) Director(s) George Petro Jack Haeger Producer(s) Neil Nicastro Ken Fedesna Designer(s) Jack E. Haeger Tim Coman John Vogel Programmer(s) George Petro Warren Davis William F. Dabelstein, Jr. Todd R. Allen Composer(s) Chris Granner Platform(s) Arcade[show] Release date(s) October 31, 1991 Genre(s) Shooting gallery Mode(s) 2 players simultaneously Cabinet Upright Arcade system Midway Y Unit hardware (1991-1994) Midway X Unit hardware (1994-current) CPU TMS34010 (@ 6.25 MHz) Sound Sound CPU: M6809 (@ 2 MHz) Sound Chips:YM2151 (@ 3.57958 MHz), DAC (@ 3.57958 MHz), OKI6295 (@ 8 kHz) Display Raster, 400 x 256 pixels (Horizontal),4096 colors
1,827 views | Jul 05, 2013
game
game | Jurassic Park Warpath Tyrannosaurus Rex Arcade Playthrough

Jurassic Park Warpath Tyrannosaurus Rex Arcade Playthrough

Unlock a new dinosaur at the end of this one - vote for the next Arcade playthrough! Subscribe with this handy dandy link! - http:bit.ly13OT2RFAnd for alternate sources of British Banter, come say hello on Facebook - http:on.fb.me17FhW3JTo watch the rest of Jurassic Park: Warpath, click this - https:www.youtube.complaylist?list=PLU0V6ITiWqjhFGMIKptznEcl5SbmTijjd
2,308 views | Mar 14, 2014
game
game | The Simpsons Arcade Game Playthrough Bart Simpson

The Simpsons Arcade Game Playthrough Bart Simpson

This is a playthrough of the 1991 Konami game "The Simpsons", complete with cutscenes and everything, played with the character Bart Simpson. Created using MAME 0.149.
1,254 views | Nov 08, 2013
game

game | PC Longplay 244 T2 The Arcade Game

PC Longplay 244 T2 The Arcade Game

http:www.longplays.orgPlayed By MadMattyA nice easy version of the game ;)This port appears to be based on the Mega Drive version based on the gfx used. The weapon power ups don't last long so im quite often on minimum gun power for a while while. Thankfully extra credits are plentiful in this version although I don't need so many.After all these T2 longplays I think the Amiga version is still the best home port. Sure the snes version is more accurate to the Arcade original, but the Amiga version is better to play (As in your more likely to beat the game) and looks and sounds good too.MT-32 Sound was used for the game (Emulated by latest Dosbox SVN). This version also does have the same Voice samples that are used in other versions of the game. But unfortunately you can ony hear them when using Adlib or Soundblaster for sound. There is no awesome MT-32 music plus Soundblaster for digital samples option.The game does include speed settings so I could have speeded the game up to make it smoother, but the whole game becomes too fast and then the frame rate goes up and down all the time based on whats going on. So I used the safest most consistent speed.
4,287 views | Oct 18, 2012
game
game | Terminator 2 arcade game!

Terminator 2 arcade game!

This is the real deal and not that mame crap! This is a video of this machine in attract mode
2,572 views | Jul 26, 2008
game
game | 1989 Teenage Mutant Ninja Turtle TMNT Arcade Old School Game Playthrough retro game

1989 Teenage Mutant Ninja Turtle TMNT Arcade Old School Game Playthrou...

Don't forget to subscribe to receive updates on uploads.1989 Teenage Mutant Ninja Turtle TMNT Arcade Old School Game Playthrough retro gameTeenage Mutant Ninja Turtles, released as Teenage Mutant Hero Turtles in Europe, and Gekikame Ninja Den (激亀忍者伝?, "Fierce Turtle Ninja Legend") in Japan, is a 1989 platform game for the Nintendo Entertainment System. The game was developed by Konami and originally released in Japan through Konami themselves, then in North America through Konami's Ultra Games imprint, followed by a release through the European equivalent, Palcom Software, in PAL regions.This was the first Teenage Mutant Ninja Turtles video game, and is based on the 1987 TV series, which was in its third season at the time of the game's original release, although the art style more resembles the original comic series. The game was ported to various home computer platforms in 1990; the original NES version was ported to Nintendo's PlayChoice-10 arcade system in 1991, and the Wii's Virtual Console service in 2007. It was taken off the Wii Shop Channel on January 26, 2012.Developer(s) Konami Publisher(s) JP KonamiNA Ultra GamesEU PalcomEU U.S. GoldComposer(s) Jun Funahashi Platform(s) FamicomNES, Amiga, Amstrad CPC, Atari ST, Commodore 64, DOS, MSX, ZX Spectrum, PlayChoice-10, Virtual Console Release date(s) May 12, 1989[show] Genre(s) Platform action game Mode(s) Single-player Distribution Cartridge or Floppy disk
4,436 views | Jun 22, 2013
game

Categories
Popular Tags

    Disclaimer: FetGame.Com is a free flash games and game trailers search engine that indexing and organizing free games on the web. Everyday 1,000+ new flash games, trailers added to this site.


    © 2018 - FetGame.Com