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Teenage Mutant Ninja Turtles II The Arcade Game for NES Video Walkthrough Part 1

From Youtube.com - Posted: Mar 20, 2009 - 192,765 viewsGame | Teenage Mutant Ninja Turtles II The Arcade Game for NES Video Walkthrough Part 1 | Teenage Mutant Ninja Turtles II The Arcade Game for NES Video Walkthrough Part 1
Teenage Mutant Ninja Turtles II The Arcade Game for NES Video Walkthrough Part 1
Teenage Mutant Ninja Turtles II The Arcade Game for NES Video Walkthrough Part 1
Game Trailer Duration: 10 minutes 56 seconds 
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Part 1 of TMNT II for the NES. Yes, I know a side-scrolling beat-em-up isn't exactly the most difficult game, but I played it, I recorded it, I may as well make a walkthrough of it. We begin with a run through a burning building, and a regular old New York street. Commentary: 0:14 - I use Donatello because...well, I can. Despite popular rumor, all four turtles are identical in this game. 0:30 - I used the 10-life code. In case you're curious, it's U,R,R,D,D,D,L,L,L,L,B,A,Start. Also, we start right off with the Normal Foots. They use standard punches and jumpkicks (and the occasional choke-hold) to fight. In general, Foot Soldiers of all types should be dealt with using the Special Attack (A+B) or with two Jumpkicks. There will never be more than 3 Foots on the screen at one time, and in a 2-player game, more will show up. For the record, the fire down there doesn't hurt you. 0:46 - Sometimes Normal Foots get shriuken. It's not an issue, usually. 0:56 - Get used to this. Enemies will pop out of doors, windows, the floor...from everywhere. This is actually something pretty cool about the game. 1:10 - Three things here. First, the iron balls rolling down the steps. Just stay out of their way, then walk past after they go. Second, Knife Foots. They stab at you, or throw their knives. Nothing special. Third, Pizza Hut Sighting #1. This game was one of the first ones to get corporate sponsorship, and they slip in Pizza Hut signs quite a few times. 2:46 - Sword Foots. These guys are a pain. Try and manuever in for a Special Attack if you can, jumpkicking doesn't work so well on these guys. 3:16 - Ahh, Roadkill Rodney. Despite only appearing in maybe 2 episodes, they're always ready to serve as standard video game villians. They zip around, stop in front of you, and fire a laser or use an electric lasso. Try and trap them against a wall, then bash them to death. 3:47 - Machine Gun Foots. Ouch. Use Jumpkicks, and make sure to hit high enough so they don't shoot you or whack you with the gun. 4:01 - Rocksteady is the first boss of the game. The effective way to fight bosses in this game is with jumpkicks. Jumpkick in, then immediately jump away to dodge the counterattack. Then while in the air, jumpkick in again. It takes a little while to get the timing down. Rocksteady sometimes gets a little frisky with his gun and starts shooting wildly, so when he does, lay off a while, or he's likely to shoot you out of the air. 5:17 - Dramatic, isn't it? Shredder must be pretty strong to hold April in one arm like that. Well, on to Stage 2 5:27 - He must be damn fast to get away from us, too. Anyways, you can knock stuff around, like these manhole covers, and destroy enemies. The manholes themselves cost you a health point if you fall into them. 6:03 - D'oh! Kicked the fire hydrant from the wrong side. How'd Shredder get on TV, anyways? 6:46 - Dynamite Foots! Those explosions hurt. Time to bust out the jumpkicks. 7:20 - Pizza restores your health to full. You should not get it until you absolutely need it or you're gonna be leaving the screen. 7:44 - I love the way you get a point for taking a swing at this innocent skateboarder. I also love the way she's the only "civilian" out on the streets during an all-out turtle-robot war. 8:01 - Yellow means Boomerang Foots. A bit more irritating than Knife Foots, but still not too bad. 8:33 - Pizza Hut Sig...holy crap! Yeah, they try and drop the giant Pizza Hut signs on you. Stay down near the bottom and you'll dodge them. And remember, kids - Pizza Hut wants to kill you. (They really do. Have you -tried- their pizza?) 9:36 - Bebop here is kind of similar to Rocksteady, but with a better gun, a better punch, and a shoulder charge. If you see him gear up for that shoulder ram, make sure you jump out of his way. Don't get caught in a corner. And watch the manhole.

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Part 2 of TMNT 2 for the NES. Into the sewers, then into the snow! Commentary: 0:01 - You knew there had to be at least one sewer. You can walk in the water down there just fine. 0:20 - Sledgehammer Foots are best dealt with using jumpkicks. 0:46 - Gah. Mousers. Try and kill them with a special attack as they jump through the wall, because if they get loose, they can become a total pain in the rear. If they do get past you, try jumpkicks. If they latch on to you, ram the buttons to shake them off. 1:27 - As you can see, the buggers can be hard to hit. 2:40 - This part is interesting. You can stay on the upper level and run under the gate, or you can try and "cleverly" go around it in the water...but then you need to deal with missiles. I find it easier to deal with the missiles myself. 3:43 - You earn a 1-up for every 200 "points" (you get one point per kill). 3:47 - Baxter Stockman is an absolutely pathetic boss. Simply jumpkick him until he dies. He has no attacks except for dropping Mousers, which can easily be avoided and barely do any damage anyways (Mousers only are annoying when you have to kill them) 5:13 - Okay, there's a few things wrong with this. First off, did anyone ever clue Konami in on the fact the fly character was the EXACT same one you just blew up? Or that he was as much Shredder's enemy as the TMNT's? And April looks ENTIRELY too happy there. This is the first major change from the arcade game...there it's Bebop and Rocksteady in the picture. Coming up would be the second major change... 5:21 - ...The snow level! This is the first of the two completely new levels in the game...and it's pretty good. 5:26 - Watch out for the falling rocks. Dodge the shadows. 5:55 - Stay near the top and let these things pass you by. 6:07 - Pizza Hut again, I think this is the last stage with one. Those "mounds" in the snow are open manholes. And we have a new villian...called...*sigh*...Frosty the Hit Man. Um...jumpkick them. And jumpkick the missiles. 6:39 - These are Snowball Foots, and they throw...wait for it...snowballs! Laaaaaaaaaaaame. 7:33 - Long stretches of empty ground are good indicators that something is gonna come by to try and run you over. 9:08 - Your boss, Tora, who seems to have been created for this game. He's not too tough, his "counterattack" is usually to run to one side, grab a rock falling from the sky, and throw it at you. If you hit him while he's catching the rock, he'll drop it, so keep doing that. Once you get him in the right spot, you can repeat pretty much at will. 10:42 - It is, indeed. That weather machine you may remember from another episode, actually.
2,260 views | Mar 20, 2009
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Part 3 of TMNT2 for the NES. Let's save April! Commentary: 0:24 - If you time these barrels right, you can get multiple enimes with them. This song is awesome. Oh, and those red guys about 10 seconds ago? I really don't remember what they do to you. I killed them too fast. 2:07 - I really should have seen this coming. But yeah, watch out for this car. 2:51 - Not this time! 4:05 - I was wrong. This is the last Pizza Hut sign. And the second pizza. And a significant change from the arcade, you get to fight Baxter Stockman as a fly. It takes a little time to line up the shot, but you can stand right under him to dodge his shots, then jumpkick him. Repeat ad nauseum. 5:53 - You owe us six, but who's counting? Donnie looks in some serious pain there, too.
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game | Teenage Mutant Ninja Turtles II The Arcade Game for NES Video Walkthrough Part 4

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Part 4 of TMNT 2 for the NES. Let's walk down the freeway, realize that's a dumb idea and take a skateboard, then realize that's also a dumb idea and use our van! Commentary: 0:05 - This level was looooooooong in the arcade. It seems shorter somehow on the home port. 0:38 - These Spear Foot can be nasty, they can throw the spears at you (which you can't deflect) as well as stab you with it. They're pretty tough. 1:04 - More stuff I should have seen coming. Just like the zambonis in the snow level,head to the top or bottom of the screen to avoid this. 1:41 - Hey, they're back! 3:28 - Bomb Foots. Talk about desperation. Just wait until they toss the bombs, then they're just normal foots. If you hit them while they're carrying it, they drop it (and probably drop it onto you). 3:33 - You can kill these guys with some jumpkicks, but you don't need to. Just keep moving. 3:54 - They're getting a bit more clever... 5:33 - Here's the "boss". You can knock these tires back. This is a lot more interesting in the arcade, where you get a whole ton of Foot of different types and you don't need to wait for the screen to advance to get more. Here, it's just kind of meh. 5:47 - Another 1-up. 6:18 - Love those magic rocket skateboards. They follow you everywhere, even if you jump. Repeated jumpkicks will take care of these helicopters. Try and stay behind them if you can...in front and they shoot you, below and they bomb you. 6:44 - You didn't know the bad guys got magic rocket skateboards too? 8:03 - Call me crazy, but this seems pointless. We get INTO the van, so we can crash through the freeway barrier, wreck our van, and then jump OUT of it while in mid-air. Why not just leap over the side?
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game | Let s Compare Different Teenage Mutant Ninja Turtles ports

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Description Source: http:en.wikipedia.orgwikiTeenage_Mutant_Ninja_Turtles_%28arcade_game%29 Teenage Mutant Ninja Turtles, released as Teenage Mutant Hero Turtles in Europe, is a side-scrolling beat-'em-up released by Konami as a coin-operated video game in 1990. It is based on the first Teenage Mutant Ninja Turtles animated series which began airing in the fall of 1987. The original coin-operated game was distributed to the arcades in two variants: a standard 2-player version that allowed either player to choose their character and a deluxe 4-player version with each player controlling a different character. Home versions of the game were released for various platforms. Gameplay: The player chooses from one of the four Ninja Turtles: Leonardo, Michelangelo, Donatello, and Raphael. After Shredder kidnaps the turtles' friend April O'Neil and their mentor Splinter, they must give chase, save their comrades, and defeat the evil Shredder. Up to four players (two in some versions) can take control of any of the turtles. Donatello has slower attacks but a longer range, Michelangelo and Raphael have fast attacks but a short range, and Leonardo is a well-rounded Turtle with average range and speed. The eight-way joystick controls the movements of the Turtle, the jump button makes them jump and the attack button makes them hit in front of them using their weapon. In addition to this, some combinations are possible. The Turtles can throw Foot soldiers overhead, and by pressing the jump and attack buttons, a special attack is performed. Raphael rolls along the ground and finishes with a kick, while the other Turtles do a sweeping jump attack with their weapons. Turtles can also spring off the wall in certain areas. Enemies can be defeated more quickly by slamming them into walls or solid objects. Many objects such as traffic cones, parking meters, fire hydrants and exploding oil drums can be hit or damaged with attacks in order to help defeat nearby enemies. In the attract mode, the game showed the first part of the cartoon opening, along with a portion of the Teenage Mutant Ninja Turtles theme song. The majority of the enemies the Turtles must face are the Foot Soldiers. They wear a different colored uniform depending on what weapon they have. The purple-clad Foot Soldiers also have the ability to hold the Turtles from behind, leaving them open to attack by the other Foot soldiers. The bosses in the game includes Bebop and Rocksteady (individually and together), Baxter Stockman, Lieutenant Granitor, General Traag, Krang, and Shredder himself. [edit] Home versions
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game | NES Longplay 007 Teenage Mutant Ninja Turtles II The Arcade Game

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http:www.longplays.orgPlayed by: RavenlordApril ONeil, the reporter friend of the Teenage Mutant Ninja Turtles, is kidnapped by the villainous Shredder and his two goons, Bebop and Rocksteady. The four ninja turtles: Raphael, Michelangelo, Donatello and Leonardo fight their way through hordes of Foot Soldiers in order to rescue April. They battle familiar foes such as the mad scientist Baxter Stockman, General Traag from Dimension X and the evil alien brain Krang, up to the final showdown with Shredder himself.Teenage Mutant Ninja Turtles: The Arcade Game is a port of the popular arcade game made by Konami during the height of the cartoon series popularity. Depending on the version of the game, up to two, three or four players can take part in the action. The game plays like a simplified Double Dragon. While most of the standard Foot Soldier enemies are easily dispatched, some attack with knives or ray guns and are thus more dangerous. At the end of each level, players encounter a boss (or in certain cases two bosses working in tandem, such as Bebop and Rocksteady).The NES version of the game features additional content not present in other versions of the game: two new levels (Snowy Central Park and The Dojo), new bosses (including Tora, Shogun and Baxter Stockman as a fly), additional music tracks as well as more variations of Foot Soldiers.
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