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WWF Superstars Arcade

From - Posted: Jun 11, 2012 - 89,260 viewsGame | WWF Superstars Arcade | WWF Superstars Arcade
WWF Superstars Arcade
WWF Superstars Arcade
Game Trailer Duration: 44 minutes 57 seconds 
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This is the full play-thru of WWF Superstars for the Arcade (MAME) Please be sure to Rate, Comment, Share, Subscribe! Donations can be sent via PayPal: [email protected]

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http:www.longplays.orgPlayed by: EinoTool-free gameplay on default settings (normal difficulty). Score 430 750, Bullet hit rate 77.9%.It would seem the second loop should be impossible to complete, but one person has submitted a score of 6,211,200 points at Twin Galaxies. I'm curious what was going on in that play, because all decent score entries and all scores in YT videos are around 400K. Best score from an arcade machine submitted to Twin Galaxies (212,350 points) was done in 1987.This was played on mouse so it's much easier compared to original arcade cabinet. MAME won't record target crosshair, I could get it with FRAPS, but that's something imo not necessary in video.Rescued all hostages, but shot one of each civilian to show how they die. Also included fail ending. First loop cleared without using grenades.
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http:www.longplays.orgPlayed by: KrendallWWF Superstars is the first WWF arcade game and is the prequel to WrestleFest. Form a team from six of the top WWF wrestlers of the time and earn the right to face the MegaBucks: "Million Dollar Man" Ted DiBiase and Andre The Giant.I play as Honky Tonk Man and The Big Bossman because they are my best two wrestlers. Honky has great reach with his kicks and Bossman has an infinite loop with his finisher (which you see plenty of times in the playthrough).I gave myself three credits to complete the game. One to start the game (obviously) and one to use in each MegaBucks match. The rule was I can only use the credit to extend the time, not just to save myself from losing.The borders during gameplay are just how the game is. If you look during cutscenes those borders are gone, so I can't crop them without cropping different parts of the game. I honestly can't remember if they showed up on actual arcade machines (it's been years, after all).3:46 - vs. Ultimate Warrior & Randy Savage 5:02 - vs. Hulk Hogan & Jim Duggan 6:14 - vs. Jim Duggan & Ultimate Warrior 8:18 - vs. Andre The Giant & Ted DiBiase 12:36 - vs. Randy Savage & Hulk Hogan 14:29 - vs. Ted DiBiase & Ultimate Warrior 17:01 - vs. Jim Duggan & Randy Savage 20:03 - vs. Andre The Giant & Ted DiBiase
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Video Locations:Arcade 0:40 Genesis 3:13 32X 5:22 Super Nintendo 7:52 Playstation 10:04 Sega Saturn 12:34 DOS 15:06Description Source:http:en.wikipedia.orgwikiWWF_WrestleMania:_The_Arcade_GameWWF WrestleMania (also known on console versions as WWF WrestleMania: The Arcade Game) is a professional wrestling arcade game released by Midway Manufacturing Co. in 1995. It is based on the World Wrestling Federation (WWF) professional wrestling promotion.The game featured digitized representations of eight WWF performers who are pitted against each other in fast-paced matches inspired by Midway's Mortal Kombat games. Commentary is provided by Vince McMahon and Jerry Lawler, who also appear in the game sitting at the announcers' table to the right of the ring.Acclaim, who published the console versions of the game, developed a follow-up, WWF in Your House for the PlayStation, Sega Saturn, and DOS.Gameplay:Despite being based on professional wrestling, WrestleMania's digitized graphics and fast-paced gameplay make it more of a fighting game inspired by Midway's popular Mortal Kombat series.[1] The game is regarded as over the top for its use of attacks. While actual wrestling moves are present, matches consist primarily of special strike attacks and outlandish combos, such as The Undertaker casting spirits at an opponent and Doink shocking the opponent with a joy buzzer. There are other similarities to the Mortal Kombat games, such as the winner being the victor of two out of three rounds and players being awarded flawless victories, which are simply called "perfect" here.WrestleMania's one-player mode has the player choose one of eight wrestlers - Bam Bam Bigelow, Bret Hart, Doink the Clown, Lex Luger, Razor Ramon, Shawn Michaels, The Undertaker or Yokozuna. One unique feature is that each character can "bleed" his respective objects other than blood upon taking damage from most attacks in the Mortal Kombat sense. Such "bleeding" objects include Yokozuna's food and Bam Bam Bigelow's flames.WWF WrestleMania features two single-player modes: the Intercontinental Championship and the WWF Championship. In the Intercontinental Championship mode, the player must win four one-on-one matches, two Handicap 2-on-1 matches, and one Handicap 3-on-1 match to win the title. In the more difficult WWF Championship mode, the player must win four Handicap 2-on-1 matches, two Handicap 3-on-1 matches, and finally a "WrestleMania Challenge," where the player must defeat every wrestler in the game in a gauntlet, starting with a three-on-one setup, with each eliminated opponent being replaced with another until all eight have been defeated.The game also features two multi-player modes; head to head, a one-on-one match between two players, or cooperative, where the two players team up in a tag team version of the WrestleMania Challenge in which they must defeat the game's eight wrestlers in groups of two to become the Tag Team Champions. In-game music consists of snippets from the roster's circa-1994 entrance music (with the exception of Shawn Michaels, who has the older, Sherri Martel version of "Sexy Boy" and Undertaker with his previous theme when he had the Western Mortician moniker from 1991-1994), as well as the opening themes to WWF Monday Night RAW, WWF Superstars and WWF Wrestling Challenge.
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The Funtime Pro Wrestling Arcade is back with a vengeance! It took us twelve episodes, but we've finally gotten to easily the most popular pre-Nintendo 64 American wrestling game: WWF Wrestlefest! On this episode, Joe takes us back to a simpler time, where all we needed were Road Warriors and fancy pre-match graphics to blow our minds. The fantastic roster, the TWO different modes of gameplay, double-team maneuvers and Fire Pro-esque match building are, amongst other reasons, why most of us (including Joe) love this game! Also, Joe passionately pleads with WWE to give us an updated version of this game, more gushing!Make sure you go to ASAP to check out Joe's fantastic series of wrestling podcasts, including his history of wrestling video games episode!
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